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talk:decisions:mystery_rules_update [2012/08/15 14:35] barabadruze [As Grand Cartographer of this Server, just a few words] |
talk:decisions:mystery_rules_update [2020/11/08 04:02] (current) |
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--- //Enton 2012/08/10 06:58// | --- //Enton 2012/08/10 06:58// | ||
+ | * new pvp/nation/settlement rules - meh, if anything I wanted to make them less complicated. | ||
+ | * open chests: 1, 2 and 4 sound ok, three meh. | ||
+ | * ban appeals - I rarely grant those anyway. Don't be deceived :3 (but that's something an arbiter could do, there are few technical reasons for me to take that position) | ||
+ | --- //[[te3@irc.dev-urandom.eu|tetete]] 2012/08/25 00:21// | ||
+ | I already know that bans are (usually) justified, so it's not the actual problem. | ||
+ | |||
+ | Also, the proposed nation/settlement/PvP rules (and also, rule 3 on public chests) are too complicated. I know my proposition sucks now, but maybe there is a way to improve that. Unfortunately, I don't have the time to discuss that now. | ||
+ | |||
+ | --- //Enton 2012/08/25 09:55// | ||
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-BarabaDruze | -BarabaDruze | ||
+ | * Defining territories by infrastructure + buildings sounds good to me. Of course, in a proper war, nations could still concede territories. | ||
+ | * mod elections: you suggest people, throw as much mud at them as possible, and if they come out clean I might elect them. No easy takeovers here. | ||
+ | * creative: agree on the materials. As for building, the mods aren't overdoing it so it's fine currently. | ||
+ | --- //[[te3@irc.dev-urandom.eu|tetete]] 2012/08/25 00:27// | ||
====== As Grand Cartographer of this Server, just a few words ====== | ====== As Grand Cartographer of this Server, just a few words ====== | ||
<WRAP center round tip 60%> | <WRAP center round tip 60%> | ||
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* Hear, hear! --- _glo | * Hear, hear! --- _glo | ||
* Maybe new map + copy to it the currently developed cities from this map. The entire map would be more ordnung, huge biomes + we wouldn't lose our current projects. -BarabaDruze | * Maybe new map + copy to it the currently developed cities from this map. The entire map would be more ordnung, huge biomes + we wouldn't lose our current projects. -BarabaDruze | ||
+ | * That sounds like a major pain in the ass for me, a lot of work and not much added benefit since there are a fuckton of structures already that are quite well hidden sometimes. A lot will stay behind. --- //[[te3@irc.dev-urandom.eu|tetete]] 2012/08/25 00:15// |