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talk:decisions:battleresults [2012/07/10 06:01] sikandar |
talk:decisions:battleresults [2020/11/08 04:02] (current) |
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Have any admins explicitly stated that this was the system? | Have any admins explicitly stated that this was the system? | ||
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+ | > Way before you came here | ||
+ | Are you trying to pull rank? I came here just after the creative map, I know about these old battle rules. They don't apply any more, there a different set of rules. We can choose which system we can use, there is one where it says anything goes. We swapped from one system to the other mid battle, so what? The battle was planned, both sides agreed to slaughter each other, and most of us stopped when asked by the mods, and the ones who didn't got short bans. No actual rules were broken, and when they were people got banned already. --- //[[greenkitten@rocketmail.com|green kitten]] 2012/07/10 08:34// | ||
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+ | >Have any admins explicitly stated that this was the system? | ||
+ | No Sinkandar. You can't expect us to have every single aspect written down. It's empirical. That's how it works. We started with a basic set of rules and when an unprecedented case showed up, we assessed it, make something out of it, and use it afterwards as a judicial base for future cases alike. That's how the server has run since AlphaBernd. If te3 wants to change it and have a ful documentation of each and every single law (which I proposed and he refused) like in Civil Law, it's up to him. | ||
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+ | >I know about these old battle rules. They don't apply any more, there a different set of rules. | ||
+ | Nope. The planned battle guide lines are all based on the Int. Rules of Engagement which is still an active set of laws. The planned battle guide lines were never made rules by anyone. It's just an add-on of the original International Rules of Engagement. | ||
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+ | --- //[[caBst@irc.dev-urandom.eu|caBastard]] 2012/07/10 16:25// | ||
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+ | So you're basically just making shit up. I don't really see the benefit of using a common law system on a small minecraft server, it is applying common law in a context it was not intended for and rather than iteratively improving the rules it in reality blocks improvement and creates situations where outdated rules are applied outside of the situations they were intended for with detrimental effect on gameplay. It also gives too much authority to the mod who sets the precedent and I don't think it is actually followed by the other mods in practice 100% of the time, and given the hands off nature of the admins I doubt you will ever be able to enforce your precedent on the others. And I'm not arguing that we should use civil law either. The server is small enough that the moderators should be able to tailor solutions to any issue that comes up on a case by case basis. | ||
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+ | Mods should practice flexibility and use common sense in enforcing the rules, not create systems which allow for rules lawyering and abuse. | ||
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+ | Also, me and green agreed to have the warscore at 2:2 now t. fegelein | ||
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+ | I think that is a good idea though I won't be able to make the battle (I am only a vassal anyway), the war has kind of lost its purpose, it was originally supposed to be a respectful conflict ending in an alliance between the warring parties. |