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settlements:voelhaven [2013/04/12 18:13] koinu |
settlements:voelhaven [2020/11/08 04:02] (current) |
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- | ====== Voelhaven ====== | + | ====== Commonwealth of Voelhaven ====== |
<WRAP right 315px> | <WRAP right 315px> | ||
- | ^ //**Voelhaven**// ^^ | + | ^ //**Commonwealth of Voelhaven**// ^^ |
- | | {{:settlements:voelhaven-flagge.svg?195|}} | {{:settlements:voelhaven-wappen.svg?105|}} | | + | | Part of the [[nations:rhodesian_confederation|Rhodesian Confederation]] || |
- | | {{:maps:voelhaven_unabhängig.png?313|}} || | + | | {{ :nations:rhodes:wr-voelhaven_ensign.png?direct&300 |}} \\ {{:settlements:voelhaven-wappen.svg?105|}} || |
- | | Local Languages | Dutch\\ German\\ Frisian\\ English | | + | | {{ :nations:rhodes:walschor_partition.png?direct&300 |}} || |
+ | | Capital | Voelhaven City | | ||
+ | | Location | 70 X, -4800 Z \\ [[http://mc.dev-urandom.eu/map/#/65/64/-4845/-2/0/0|Map]] | | ||
+ | | Local Languages | Dutch\\ German\\ English | | ||
| Demonyn | Voelhavener | | | Demonyn | Voelhavener | | ||
| Government | Colonial administration | | | Government | Colonial administration | | ||
- | | Governor | [[people:p_p_a|P_P_A]] | | + | | Stadtholder | [[people:cabst|caBastard]] | |
| Establishment | 09.12.2012 | | | Establishment | 09.12.2012 | | ||
| Population | 9 | | | Population | 9 | | ||
- | | Abbreviation | NW | | + | | [[nations:asc|ASC/S]] | NWV | |
</WRAP> | </WRAP> | ||
- | Voelhaven is a small Dutch-style coastal town south of the spawn. For a brief time, it served as the capital of [[nations:nieuw_walschor|Nieuw Walschor]], but it has since reverted to settlement status. | + | The Commonwealth of Voelhaven is a small coastal city state south of the spawn, surrounded by windmills and fields, part of the Rhodesian Confederation. |
===== History ===== | ===== History ===== | ||
==== Pre-History ==== | ==== Pre-History ==== | ||
- | Prior to the arrival of Walschorer settlers, the site of later Voelhaven was occupied by a small population of Yev, numbering 2. | + | Prior to the arrival of Walschorer settlers, the site of later Voelhaven was occupied by a small population of Yevs, numbering 2. |
==== Great Oyvey of Voelhaven ==== | ==== Great Oyvey of Voelhaven ==== | ||
- | When the first Walschorer colonist<del>s</del> set foot to the Voelhaven peninsula, they were received friendlily by the native Yevs, and found shelter in their small village. While they were out surveying the area, the Yev village was attacked by Zombies, who broke down the doors and massacred all 2,000,000 million Yevs. This event, and the failure of the first colonist<del>s</del> to defend the natives, is remembered as the [[Great Oyvey of Voelhaven]]. | + | When the first Walschorer [[people:p_p_a|colonist]]<del>s</del> set foot to the Voelhaven peninsula, they were received friendlily by the indigenous Yevs, and found shelter in the natives' small village. While the Walschorer were out surveying the area, the Yev village was attacked by Zombies, who broke down the doors and massacred all 2,000,000 million inhabitants. This event, and the failure of the colonist<del>s</del> to defend their greatest allies, is remembered as the Great Oyvey of Voelhaven.\\ |
- | Every day is memorial day and any citizen of Nieuw Walschor is personally responsible for these events. | + | Every day is memorial day and any citizen of Nieuw Walschor is personally responsible for this genocide. |
==== Founding of Voelhaven ==== | ==== Founding of Voelhaven ==== | ||
- | The city of Voelhaven, which was to become the bud and later capital of Nieuw Walschor, was founded by P_P_A, acting on behalf of the Grand Duke of Walschor P_P_A in search of new lands to colonise. His ship anchored in the calm Bay of Voelhaven. After setting foot to the Peninsula of Voelhaven and making contact with the local native Yevs, the colonist<del>s</del> began constructing a small town. | + | The city of Voelhaven, which was to become the bud and later capital of Nieuw Walschor, was founded by P_P_A on the 9th December 2012 while searching for new lands to colonise on behalf of the Grand Duke of Walschor. Shortly after his ship anchored in the calm Bay of Voelhaven, and he first set foot to the land, the colonist<del>s</del> began constructing the waterfront. During these early days, the town was known for being a Potemkin village, sporting but uninhabitable façades and props. |
+ | <WRAP right> | ||
+ | | {{:settlements:rathaus.png?300|}} | | ||
+ | | The town hall of Voelhaven. | | ||
+ | </WRAP> | ||
==== Growth of the colony ==== | ==== Growth of the colony ==== | ||
- | Resources were scarce and conditions rough as the colonist<del>s</del> laboured to construct a road network, mill, town hall, and modern fortifications around Voelhaven. Lacking yet the means to defend itself, Voelhaven joined the [[nations:hbe|The Holy Breshikan Empire]] for protection. | + | Resources were scarce and conditions rough as the colonist<del>s</del> laboured to construct a road network, mill, town hall, and a vaubanesque star fort. Lacking yet the means to defend itself, Voelhaven joined the [[nations:hbe|The Holy Breshikan Empire]] for protection. |
- | It was not until the Eisenbacher merchant [[users:Luddi]] visited Voelhaven that it entered its golden age. Delighted by the town's architecture, he spread word of it across the server. Soon, a growing number of people settled down in the colony, whose population reached 5 on Jan 6th 2013. | + | It was not until the Eisenbacher merchant Luddi visited the settlement that it entered its golden age. Delighted by the town's architecture, he spread word of it across the server. Soon, a growing number of people settled down in the town, whose population reached 5 on Jan 6th 2013. |
==== Nationhood ==== | ==== Nationhood ==== | ||
The requirements having been met, Nieuw Walschor was declared a nation one day later. Voelhaven lost its status as an independent settlement and became the capital of the new state. | The requirements having been met, Nieuw Walschor was declared a nation one day later. Voelhaven lost its status as an independent settlement and became the capital of the new state. | ||
- | ==== Independence ==== | + | ==== Brief Independence ==== |
- | After the disastrous [[battles:war_of_breshikan_succession|War of the Breshikan Succession]], Nieuw Walschor desintegrated. Voelhaven thus became an independent settlement once more. It remains in personal union with the distant islands of [[settlements:noord_wortland|Noord Wortland]]. | + | After the disastrous [[battles:war_of_breshikan_succession|War of the Breshikan Succession]], Nieuw Walschor desintegrated, leaving Voelhaven independent again. P_P_A used the ensuing period of peace to construct the Aartsengel-Gabriëlkerk (Archangel Gabriel Church) that was to become the city's grandest landmark. On the day of its completion, the restoration of Nieuw Walschor as member state of the [[nations:rhodesian_confederation|Rhodesian Confederation]] was proclaimed, and Voelhaven became capital once more. |
+ | |||
+ | ==== Rhodesian Annexation ==== | ||
+ | Because P.P.A. is lazy coward, he decided halfway through the [[battles:walschor_war_of_independence|War of Nieuw Walschor Independence]] to join the Mongols instead to secure his remaining possessions and so he needn't build a castle and could build nice things with Kalkine instead. Little did he know he couldn't win the war avoiding Rhodesian punishment by joining the mongols, so a treaty was forged between the Mongols and the Rhodesians, giving Voelhaven entirely to the latter. | ||
===== Geography ===== | ===== Geography ===== | ||
- | Voelhaven occupies the whole of Voelhaven Peninsula, and a vast swathe of its hinterland. Its harbour opens towards the Bay of Voelhaven east of the town. The Berganzee west of the town and Trutzfels Island are wholly contained within the settlement's borders. | + | Voelhaven, compact altogether, occupies the whole of Voelhaven Peninsula, and much of its hinterland. Its harbour embraces the Bay of Voelhaven east of the town. The Berganzee west of the town and Trutzfels Island are wholly contained within the settlement's borders. |
+ | |||
+ | The city is shielded by an earthen star fort, whose moat separates the peninsula from the continent. The forest outside of the town has been cleared for a windmill-dotted [[http://en.wikipedia.org/wiki/Bocage|bocage landscape]], which provides the town with agricultural produce. | ||
- | The city is shielded by a vaubanesque earthen star fort, whose moat separates the peninsula from the continent. The forest outside of the town has been cleared for a windmill-dotted [[http://en.wikipedia.org/wiki/Bocage|bocage landscape]], which provides the town with agricultural produce. | ||
===== Economy ===== | ===== Economy ===== | ||
The town is self-sufficient thanks to its fields, which grow wheat, carrots, potatoes, melons, and pumpkins. Sheep and cows provide a source of wool, milk, leather, and meat. | The town is self-sufficient thanks to its fields, which grow wheat, carrots, potatoes, melons, and pumpkins. Sheep and cows provide a source of wool, milk, leather, and meat. | ||
Cocoa and sugarcane are imported from the Nieuw Walschorer colony of [[settlements:markonie|Markonië]], out on the ocean west of Voelhaven. | Cocoa and sugarcane are imported from the Nieuw Walschorer colony of [[settlements:markonie|Markonië]], out on the ocean west of Voelhaven. | ||
+ | |||
===== Government ===== | ===== Government ===== | ||
- | Voelhaven is a colony of the Grand Duchy of Walschor, located on a different server. Head of State is therefore the Grand Duke of Walschor, P_P_A, who appoints the local governor. The office is permanently occupied by P_P_A. | + | As a Rhodesian Commonwealth, the autonomy of Voelhaven is very limited, the Stadtholder of Voelhaven is appointed by the House of Lords, caBst serves as Stadtholder pro Tempore. |
===== Residents ===== | ===== Residents ===== | ||
Not everyone on this list lives in Voelhaven, but they all have a house there. | Not everyone on this list lives in Voelhaven, but they all have a house there. | ||
- | * [[people:p_p_a|P_P_A]] | + | * <del>[[people:p_p_a|P_P_A]]</del> <wrap em>Exiled</wrap> |
* [[people:mystialorelei|MystiaLorelei]] | * [[people:mystialorelei|MystiaLorelei]] | ||
* Dansendebaby | * Dansendebaby | ||
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* [[people:koinu|Koinucian]] | * [[people:koinu|Koinucian]] | ||
* Mexiii | * Mexiii | ||
+ | * [[people:eagle1|Eagle1]] | ||
+ | |||
===== Building Code ===== | ===== Building Code ===== | ||
* Buildings must adhere to Dutch and Low German architecture. | * Buildings must adhere to Dutch and Low German architecture. | ||
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* In compensation for this, every citizen is granted a field around the town for their personal use. | * In compensation for this, every citizen is granted a field around the town for their personal use. | ||
* Plots within the town are 10 blocks deep and a minimum of 7 blocks wide. | * Plots within the town are 10 blocks deep and a minimum of 7 blocks wide. | ||
- | * Before building a house, build its façade in Creative Mode and submit a screenshot of it to P_P_A for approval. | + | * Before constructing a house, build its façade in Creative Mode and submit a screenshot of it to P_P_A for approval. |