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settlements:voelhaven [2013/01/04 02:40]
mystialorelei
settlements:voelhaven [2020/11/08 04:02] (current)
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-====== Voelhaven ======+====== ​Commonwealth of Voelhaven ======
  
 <WRAP right 315px> <WRAP right 315px>
-^    //​**Voelhaven**// ​    ^^ +^    //**Commonwealth of Voelhaven**// ​    ^^ 
-|   {{novi_settlements:voelhaven-flagge.png?200}}  || +|   Part of the [[nations:​rhodesian_confederation|Rhodesian Confederation]] ​  || 
-| Local Languages | Dutch\\ German\\ Frisian\\ English | +|  ​{{ :​nations:​rhodes:​wr-voelhaven_ensign.png?​direct&​300 |}} \\ {{:​settlements:voelhaven-wappen.svg?​105|}} ​ || 
-| Demonyn | -er |+|  {{ :​nations:​rhodes:​walschor_partition.png?direct&​300 |}}  |
 +| Capital | Voelhaven City | 
 +| Location | 70 X, -4800 Z \\ [[http://​mc.dev-urandom.eu/​map/#/​65/​64/​-4845/​-2/​0/​0|Map]] ​
 +| Local Languages | Dutch\\ German\\ English | 
 +| Demonyn | Voelhavener ​|
 | Government | Colonial administration | | Government | Colonial administration |
-Governor ​P_P_A |+Stadtholder ​[[people:​cabst|caBastard]] ​|
 | Establishment | 09.12.2012 | | Establishment | 09.12.2012 |
-| Population | +| Population | 
-Abbreviation ​NW |+[[nations:​asc|ASC/S]] | NWV |
 </​WRAP>​ </​WRAP>​
  
-Voelhaven is a small Dutch-style ​coastal ​town being built by [[wiki:​user:​P.P.A]]. It is intended to become ​the nucleus ​of a colonial state called Nieuw Walschor.+The Commonwealth of Voelhaven is a small coastal ​city state south of the spawn, surrounded by windmills and fields, part of the Rhodesian Confederation.
  
 ===== History ===== ===== History =====
-=== Founding === +==== Pre-History ==== 
-Voelhaven was founded on the 09th December 2012 by P_P_ARealising that >he would never be Dutch, he set out to build cute & adorable Dutch-styled ​town in Minecraft instead+Prior to the arrival of Walschorer settlers, the site of later Voelhaven was occupied by a small population of Yevs, numbering 2. 
-=== Status ​=== + 
-The fortifications—four bastions, arranged in a quarter-circle ​and protected by moat and a glacis—have taken shapethough further geoengineering is needed, and a citadel ​to be addedSome streets have been laid out; the marketplace is surrounded ​by the waterfronta windmilland the incomplete ​town hall+==== Great Oyvey of Voelhaven ==== 
-Planned next is bocage landscape ​to surround ​the settlementfollowed ​by a church ​and miscellaneous other buildings+When the first Walschorer [[people:​p_p_a|colonist]]<​del>​s</​del>​ set foot to the Voelhaven peninsula, they were received friendlily by the indigenous Yevs, and found shelter in the natives'​ small village. While the Walschorer were out surveying the area, the Yev village was attacked by Zombies, who broke down the doors and massacred all 2,000,000 million inhabitants. This event, and the failure of the colonist<​del>​s</​del>​ to defend their greatest allies, is remembered as the Great Oyvey of Voelhaven.\\ 
-===== Landmarks and Surroundings ​===== +Every day is memorial day and any citizen of Nieuw Walschor is personally responsible for this genocide. 
-Voelhaven ​is located to the western side of a large bay, and at the edge of a forestPlans are for this forest to be replaced ​by a bocage landscape.+ 
 +==== Founding ​of Voelhaven ==== 
 +The city of Voelhaven, which was to become the bud and later capital of Nieuw Walschor, ​was founded ​by P_P_A on the 9th December 2012 while searching for new lands to colonise on behalf of the Grand Duke of WalschorShortly after his ship anchored in the calm Bay of Voelhavenand he first set foot to the land, the colonist<​del>​s</​del>​ began constructing the waterfront. During these early days, the town was known for being Potemkin village, sporting but uninhabitable façades and props. 
 + 
 +<WRAP right> 
 +| {{:​settlements:​rathaus.png?​300|}} | 
 +|  The town hall of Voelhaven | 
 +</​WRAP>​ 
 +==== Growth of the colony ==== 
 +Resources were scarce ​and conditions rough as the colonist<​del>​s</​del>​ laboured to construct ​road networkmill, town hall, and a vaubanesque star fort. Lacking yet the means to defend itself, Voelhaven joined the [[nations:​hbe|The Holy Breshikan Empire]] for protection. 
 + 
 +It was not until the Eisenbacher merchant Luddi visited the settlement that it entered its golden age. Delighted ​by the town's architecturehe spread word of it across the server. Soona growing number of people settled down in the town, whose population reached 5 on Jan 6th 2013
 + 
 +==== Nationhood ==== 
 +The requirements having been met, Nieuw Walschor was declared ​nation one day later. Voelhaven lost its status as an independent settlement and became the capital of the new state.  
 + 
 +==== Brief Independence ==== 
 +After the disastrous [[battles:​war_of_breshikan_succession|War of the Breshikan Succession]],​ Nieuw Walschor desintegrated,​ leaving Voelhaven independent again. P_P_A used the ensuing period of peace to construct ​the Aartsengel-Gabriëlkerk (Archangel Gabriel Church) that was to become the city's grandest landmark. On the day of its completionthe restoration of Nieuw Walschor as member state of the [[nations:​rhodesian_confederation|Rhodesian Confederation]] was proclaimed, and Voelhaven became capital once more. 
 + 
 +==== Rhodesian Annexation ==== 
 +Because P.P.A. is lazy coward, he decided halfway through the [[battles:​walschor_war_of_independence|War of Nieuw Walschor Independence]] to join the Mongols instead to secure his remaining possessions and so he needn'​t build a castle and could build nice things with Kalkine instead. Little did he know he couldn'​t win the war avoiding Rhodesian punishment ​by joining the mongols, so treaty was forged between the Mongols ​and the Rhodesians, giving Voelhaven entirely to the latter 
 + 
 +===== Geography ​===== 
 +Voelhaven, compact altogether, occupies ​the whole of Voelhaven Peninsula, and much of its hinterland. Its harbour embraces ​the Bay of Voelhaven east of the townThe Berganzee west of the town and Trutzfels Island ​are wholly contained within the settlement'​s borders. 
 + 
 +The city is shielded ​by an earthen star fort, whose moat separates the peninsula from the continent. The forest outside of the town has been cleared for windmill-dotted [[http://​en.wikipedia.org/​wiki/​Bocage|bocage landscape]], which provides the town with agricultural produce. 
 ===== Economy ===== ===== Economy =====
-is poorgibe moni pls pls+The town is self-sufficient thanks to its fields, which grow wheat, carrots, potatoes, melons, and pumpkinsSheep and cows provide a source of wool, milk, leather, and meat. 
 +Cocoa and sugarcane are imported from the Nieuw Walschorer colony of [[settlements:​markonie|Markonië]],​ out on the ocean west of Voelhaven. 
 ===== Government ===== ===== Government =====
-Voelhaven is colony of the Grand Duchy of Walschorlocated on a different server. Head of State is therefore ​the Grand Duke of WalschorP_P_Awho appoints the local governorThe office is currently occupied by P_P_A.+As Rhodesian Commonwealth, ​the autonomy ​of Voelhaven is very limitedthe Stadtholder ​of Voelhaven ​is appointed by the House of LordscaBst serves as Stadtholder pro Tempore. 
 + 
 +===== Residents ===== 
 +Not everyone on this list lives in Voelhavenbut they all have a house there. 
 +  * <​del>​[[people:​p_p_a|P_P_A]]</​del>​ <wrap em>​Exiled</​wrap>​ 
 +  * [[people:​mystialorelei|MystiaLorelei]] 
 +  * Dansendebaby 
 +  * xMarkuz 
 +  * ovnuv 
 +  * deathprize 
 +  * <​del>​istnuk</​del>​ (banned) 
 +  * [[people:​koentinius|Koentinius]] 
 +  * [[people:​rosenmann|Rosenmann]] 
 +  * [[people:​koinu|Koinucian]] 
 +  * Mexiii 
 +  * [[people:​eagle1|Eagle1]] 
 ===== Building Code ===== ===== Building Code =====
   * Buildings must adhere to Dutch and Low German architecture.   * Buildings must adhere to Dutch and Low German architecture.
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   * In compensation for this, every citizen is granted a field around the town for their personal use.   * In compensation for this, every citizen is granted a field around the town for their personal use.
   * Plots within the town are 10 blocks deep and a minimum of 7 blocks wide.   * Plots within the town are 10 blocks deep and a minimum of 7 blocks wide.
-  * Before ​building ​a house, build its façade in Creative Mode and submit a screenshot of it to P_P_A for approval.+  * Before ​constructing ​a house, build its façade in Creative Mode and submit a screenshot of it to P_P_A for approval.
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