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settlements:voelhaven [2012/12/12 15:22]
martyr novi_settlements:nieuw_walschor renamed to settlements:nieuw_walschor (prefix)
settlements:voelhaven [2020/11/08 04:02] (current)
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-====== Voelhaven ======+====== ​Commonwealth of Voelhaven ======
  
 <WRAP right 315px> <WRAP right 315px>
-^    //​**Voelhaven**// ​    ^^ +^    //**Commonwealth of Voelhaven**// ​    ^^ 
-|   {{novi_settlements:voelhaven-flagge.png?200}}  || +|   Part of the [[nations:​rhodesian_confederation|Rhodesian Confederation]] ​  || 
-| Local Languages | Dutch\\ German\\ Frisian\\ English | +|  ​{{ :​nations:​rhodes:​wr-voelhaven_ensign.png?​direct&​300 |}} \\ {{:​settlements:voelhaven-wappen.svg?​105|}} ​ || 
-| Demonyn | -er |+|  {{ :​nations:​rhodes:​walschor_partition.png?direct&​300 |}}  |
 +| Capital | Voelhaven City | 
 +| Location | 70 X, -4800 Z \\ [[http://​mc.dev-urandom.eu/​map/#/​65/​64/​-4845/​-2/​0/​0|Map]] ​
 +| Local Languages | Dutch\\ German\\ English | 
 +| Demonyn | Voelhavener ​|
 | Government | Colonial administration | | Government | Colonial administration |
-Governor ​P_P_A |+Stadtholder ​[[people:​cabst|caBastard]] ​|
 | Establishment | 09.12.2012 | | Establishment | 09.12.2012 |
-| Population | +| Population | 
-Abbreviation ​NW |+[[nations:​asc|ASC/S]] | NWV |
 </​WRAP>​ </​WRAP>​
  
-Voelhaven is a small coastal ​town being built by [[wiki:​user:​P.P.A]]. It is intended to become ​the nucleus ​of a colonial state called Nieuw Walschor.+The Commonwealth of Voelhaven is a small coastal ​city state south of the spawn, surrounded by windmills and fields, part of the Rhodesian Confederation.
  
 ===== History ===== ===== History =====
-=== Founding === +==== Pre-History ==== 
-Voelhaven was founded on the 09th December 2012 by P_P_ARealising that >he would never be Dutch, he set out to build cute & adorable Dutch-styled ​town in Minecraft instead+Prior to the arrival of Walschorer settlers, the site of later Voelhaven was occupied by a small population of Yevs, numbering 2. 
-=== Status ​=== + 
-As of yet, only the façades ​of the waterfront are standingA city hall is already ​in planning+==== Great Oyvey of Voelhaven ==== 
-===== Landmarks ​and Surroundings ​===== +When the first Walschorer [[people:​p_p_a|colonist]]<​del>​s</​del>​ set foot to the Voelhaven peninsula, they were received friendlily by the indigenous Yevs, and found shelter in the natives'​ small village. While the Walschorer were out surveying the area, the Yev village was attacked by Zombies, who broke down the doors and massacred all 2,000,000 million inhabitants. This event, and the failure of the colonist<​del>​s</​del>​ to defend their greatest allies, is remembered as the Great Oyvey of Voelhaven.\\ 
-Voelhaven ​is located ​to the western side of a large bay, and at the edge of a forestPlans are for this forest ​to be replaced ​by a bocage landscape.+Every day is memorial day and any citizen of Nieuw Walschor is personally responsible for this genocide. 
 + 
 +==== Founding ​of Voelhaven ==== 
 +The city of Voelhaven, which was to become the bud and later capital of Nieuw Walschor, ​was founded ​by P_P_A on the 9th December 2012 while searching for new lands to colonise on behalf of the Grand Duke of WalschorShortly after his ship anchored in the calm Bay of Voelhavenand he first set foot to the land, the colonist<​del>​s</​del>​ began constructing the waterfront. During these early days, the town was known for being Potemkin village, sporting but uninhabitable façades and props. 
 + 
 +<WRAP right> 
 +| {{:​settlements:​rathaus.png?​300|}} | 
 +|  The town hall of Voelhaven | 
 +</​WRAP>​ 
 +==== Growth of the colony ==== 
 +Resources were scarce and conditions rough as the colonist<​del>​s</​del>​ laboured to construct a road network, mill, town hall, and a vaubanesque star fort. Lacking ​yet the means to defend itselfVoelhaven joined ​the [[nations:​hbe|The Holy Breshikan Empire]] for protection. 
 + 
 +It was not until the Eisenbacher merchant Luddi visited the settlement that it entered its golden age. Delighted by the town's architecture,​ he spread word of it across ​the serverSoon, a growing number of people settled down in the town, whose population reached 5 on Jan 6th 2013. 
 + 
 +==== Nationhood ​==== 
 +The requirements having been met, Nieuw Walschor was declared a nation one day later. Voelhaven lost its status as an independent settlement ​and became the capital of the new state.  
 + 
 +==== Brief Independence ​==== 
 +After the disastrous [[battles:​war_of_breshikan_succession|War of the Breshikan Succession]],​ Nieuw Walschor desintegrated,​ leaving ​Voelhaven ​independent again. P_P_A used the ensuing period of peace to construct ​the Aartsengel-Gabriëlkerk (Archangel Gabriel Church) that was to become the city's grandest landmark. On the day of its completion, the restoration of Nieuw Walschor as member state of the [[nations:​rhodesian_confederation|Rhodesian Confederation]] was proclaimed, and Voelhaven became capital once more. 
 + 
 +==== Rhodesian Annexation ==== 
 +Because P.P.A. is lazy coward, he decided halfway through ​the [[battles:​walschor_war_of_independence|War ​of Nieuw Walschor Independence]] to join the Mongols instead to secure his remaining possessions and so he needn'​t build castle and could build nice things with Kalkine insteadLittle did he know he couldn'​t win the war avoiding Rhodesian punishment by joining the mongols, so a treaty was forged between the Mongols and the Rhodesians, giving Voelhaven entirely ​to the latter.  
 + 
 +===== Geography ===== 
 +Voelhaven, compact altogether, occupies the whole of Voelhaven Peninsula, and much of its hinterland. Its harbour embraces the Bay of Voelhaven east of the town. The Berganzee west of the town and Trutzfels Island are wholly contained within the settlement'​s borders. 
 + 
 +The city is shielded ​by an earthen star fort, whose moat separates the peninsula from the continent. The forest outside of the town has been cleared for windmill-dotted [[http://​en.wikipedia.org/​wiki/​Bocage|bocage landscape]], which provides the town with agricultural produce. 
 ===== Economy ===== ===== Economy =====
-is poorgibe moni pls pls+The town is self-sufficient thanks to its fields, which grow wheat, carrots, potatoes, melons, and pumpkinsSheep and cows provide a source of wool, milk, leather, and meat. 
 +Cocoa and sugarcane are imported from the Nieuw Walschorer colony of [[settlements:​markonie|Markonië]],​ out on the ocean west of Voelhaven. 
 ===== Government ===== ===== Government =====
-Voelhaven is a colony ​of the Grand Duchy of Walschorlocated ​on a different serverHead of State is therefore ​the Grand Duke of WalschorP_P_Awho appoints ​the local governorThe office is currently occupied ​by P_P_A.+As a Rhodesian Commonwealth,​ the autonomy of Voelhaven is very limited, the Stadtholder ​of Voelhaven is appointed by the House of LordscaBst serves as Stadtholder pro Tempore. 
 + 
 +===== Residents ===== 
 +Not everyone ​on this list lives in Voelhaven, but they all have house there. 
 +  * <​del>​[[people:​p_p_a|P_P_A]]</​del>​ <wrap em>​Exiled</​wrap>​ 
 +  * [[people:​mystialorelei|MystiaLorelei]] 
 +  * Dansendebaby 
 +  * xMarkuz 
 +  * ovnuv 
 +  * deathprize 
 +  * <​del>​istnuk</​del>​ (banned) 
 +  * [[people:​koentinius|Koentinius]] 
 +  * [[people:​rosenmann|Rosenmann]] 
 +  * [[people:​koinu|Koinucian]] 
 +  * Mexiii 
 +  * [[people:​eagle1|Eagle1]] 
 + 
 +===== Building Code ===== 
 +  * Buildings must adhere to Dutch and Low German architecture. 
 +  * They must be cute & adorable, and cozy. 
 +  * Houses within ​the town must be taller than wide. 
 +  * Houses may not be higher or shorter than their neighbouring building than by a third of the neighbour'​s height. 
 +  * The façades are to form a continuous linetheir front hugging the pavement. 
 +  * Ornamentssmall staircases, pillars, etc. may overlap ​the Smooth Stone Slab pavement, but not the cobblestone streets. 
 +  * Upper floors may protrude ​by one block for every six blocks of height, up to three blocks. 
 +  * There must be no gaps between buildings; each wall must hug the neighbouring one. 
 +  * Gardens are therefore not permitted in front or to the side of a house; behind one or underground are fine however. 
 +  * In compensation for this, every citizen is granted a field around the town for their personal use. 
 +  * Plots within the town are 10 blocks deep and a minimum of 7 blocks wide. 
 +  * Before constructing a house, build its façade in Creative Mode and submit a screenshot of it to P_P_A for approval.
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