— Juinn
So I have a few questions:
def. e. “They withhold the power to judge supremely on any issue” then who does? And why should the owner of the server resign power over it, and shouldn't there be a ban against illegal content if he has to?
They withhold the power meaning they don't give it to anyone else
def. f. “destruction of blocks, entities in other players’ creations, buildings and/or supporting structures” What about immediate nature/guardens?
Will ammend to include property under the definition found in the union section
crim. 12. How is the mod suppoesd to know all this information? Especially ban history?
Previous bans, activity, political status, and amount of griefing should all be fairly obvious to a mod. The mod needn't know the exact day the player last logged in, but it is a name that he has never seen before vs. a name that he has known for years, that should be taken into consideration. Players who have been around and contributing for years should be given the benefit of the doubt and treated differently than someone who just joined the server and may or may not be trusted. These things do not necessarily need to be documented and calculated for each ban, but they are the guidelines that each member of the staff should follow and if they are unfamiliar with any of the above they should ask other mods/admins.
crim. 15. No question really, just some old rests from the old rule “in the language in english”
Olds rests? I don't understand.
English is has and should be the primary language of the server and all server documentation should be done in this language
aut. 25. Seems too harsh. Epsecially “may not extent beyond structures built by said settlement”. And is it political or non-political?
Changed to “not extend far beyond”
It is not political, unless it explicitely wishes to be, in which case it may decide to no longer be political at any time. Only nations are necessarily political.
aut. 30. It's uncelar if city-state is a required pre-sate to being a nation. This also seems to indicate that you can be forced into a nation, which contradicts admin law (4 & 6) — Bragzor 2013-03-02 00:11 UTC+1
They are parallel entities, one is political the other is not. The players can choose which to be.
Thank you for the clarification. What about the second part of the last question though? — Bragzor 2013-03-02 00:40 UTC+1
The players can choose if they want to be political or not (ie a nation or a city-state).
I want to add 39. If players had a moderator oversee their transaction, the creditor may ask the moderator to retrieve the items from the debtor upon default. The moderator may withdraw items from debtor's private chests in this case. It is preferred that players try to resolve the dispute between themselves first. — mazznoff 2013/03/02 15:09
Oh dog forced foreclosure :—DDD — Ranshiin 2013/03/02 16:17
Maybe we should write up seperate banking/economic/trade rules like the rules of engagement are seperate. It would be more neat and be easier to ammend. -vlad