Every nation (a city of more than 15 people seeking to claim land that exceeds their buildings) is a member of the AN. A town may enforce their own laws in their territory, however no land can be claimed outside the constraints of a town's border without nation status. In order to become a nation, a town must prove that it has at least 15 inhabitants to 2 members of the AN and the new borders must be claimed reasonable by the AN. Alternatively, the AN can vote in a smaller settlement as a nation with a 60% yes vote. The border should be marked with either a wall or some other distinguishing feature.
Future changes in national borders do not have to be sanctioned by the AN, but unchecked expansion is liable to be revoked by AlphaBernd or precipitate a war. If there is a boundary dispute between two states, it will be put forth to the AN. Each side shall produce a map of the disputed border with neatly drawn boundaries and documentation regarding the land and their claims. A resolution will then be introduced and a vote taken. This resolution will be binding.
3 AN representatives will be dispatched to define the borders of a town if the need arises. Their decision will be binding. If there is disagreement about who the representatives should be, a resolution will be introduced and all nations will vote on the issue.
All nations are required to accept declarations of war as defined by the International Rules of Engagement. Rejection of a war will lead to the automatic defeat of that nation. Failure to accept this will result in the disbanding of that nation and all privileges that title affords. Acceptance of wartime must be given by a government official (as defined by each individual nation). Unexcused absence of a government official for more than 5 days will be interpreted as surrender unless an interim official is put forth by that nation.
All nations may introduce resolutions. Each nation will have 24 hours from the introduction of the resolution to vote or be discounted. If less than 60% of nations vote, the resolution automatically fails.
There are three veto power holders. These nations have been chosen based on age, population, experience, and temperament.
Should one of the permanent veto power holders become defunct (defined as their representative becoming inactive for 3 voting consecutive sessions without explanation or replacement) it shall be passed on to the next most populace nation. If a veto power is unhappy with the new nation, there will be a vote on whether to adopt the next most populace instead and so on.
All resolutions shall be passed by simple majority. If the resolution is vetoed by a Veto Power it will require a 60% yes vote. If vetoed by 2 veto powers, 70% is required and there is an extension of the deadline by 24 hours from the second veto. If all three veto, 90% is required. Member states may be suspended from the AN for a period lasting no longer than 2 sessions if a resolution is passed with a voting threshold of 75% and without a veto.
If a representative is absent for a voting session then his nation shall be discounted for the purposes of calculating percentages.
If a member nation or the Alpha Nations itself is attacked by a non-member state then that state must accept all declarations of war on it until peace is restored. By attacking, the state also agrees to accept any sanctions or resolutions the AN sees fit to pass against it that don't violate its internal laws.
No state shall under any condition prevent the transit of a AN representative through his or her territory as long as that representative is traveling in his official role as AN Ambassador and directly between the AN complex and the nation he represents. Interference will result at a minimum a fine (magnitude to be determined by a vote or by the two involved nations) paid to the representative's nation.