https://piratepad.ca/p/DqEHOKVBK7 Etherpad link, so we can discuss and edit it together until we send it to Mojang (xD)
Dokuwiki export of that draft:
Map Generation and Biomes
Continents and Oceans
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Oceanic: old, as until 1.6
Continental: new, like 1.7 proposition
Scalable Biome size: can be set in steps (0.5x, 1x = current standard, 2x, 3x, 4x = large biomes as included now)
Biome Types
Island biomes
More larger islands and archipelagos
Less random distribution of islands all over the sea
Less tiny islands that aren't part of any archipelago
Technical “Island” biome (on Oceans)
Main Biome depending on the climate of the nearest/surrounding areas
“Plains” islands should still be the standard
Possible variations: Savannah, Jungle, Forest, Tundra, Hill/Rock Island (similar to Extreme Hills with more Gravel), Mushroom
Other
Technical biomes:
Flat Jungle
Jungle Pond instead of River patches
Desert Oasis with palm-like trees (in normal Deserts), as a variation of Jungle trees
Rivers (including the grass colour) always fit the surrounding biomes
Mobs and Related
Blocks and Items
Food and Potions
Building Materials
Sandstone variations
Smooth Sandstone (4x, square) → 4x Sandstone Brick
Texture: Variation of Stone Brick
Smooth Sandstone (3x, row) → 6x Smooth Sandstone Slab
Brown Stone
2x Red Sand (or Netherrack) + 2x Gravel = 2x Brown Stone
Texture: Basically a medium/dark brown stone
Brown Stone (4x, square) = 4x Brown Stone Brick
With Slab/Stairs/Pillar variations
Pillar block variations
Craft 2 blocks of the same material in a column (like Quartz)
Possible with: Stone, Sandstone, Dark/Dirty Sandstone, Brown Stone
Tinted Glass
Crafted from eight Glass blocks and one Dye, like Hardened Clay
Tinted Glass blocks can be crafted into Tinted Glass Panes
Coloured Birch Planks
Crafted from eight Birch Plank blocks and one Dye, like Hardened Clay
Coloured Birch Planks can be crafted into Coloured Birch Slabs/Stairs
Other